Void Rage was made during 2 days and submitted to the Puls Game Jam with the theme Kaputt (Broken)

Introduction : You play as a void monster which has the goal to destroy a village!

Controls (Controller support in-game, untested):

WASD Move
Space Jump
Tab, PPause
AttackLeft Click
Mouse Camera Movement

Team:
Schinken (Design & Development)
Xandruher (Design, 3D Art & Animations)
Unicall (SFX)
Baroo (Music)

External Resources:
https://screamingbrainstudios.itch.io/tiny-texture-pack Tiny Texture Pack 1-3

Known Issues:

  • Due to shader compiling the game can stutter in the first few seconds. I tried to mitigate it with ubershaders and preloading, to no avail... welp
  • Performance might be bad overall due to either the 3D Scene or some 2D UI shaders. You can reduce the 3D resolution in the settings. There is currently no option to reduce 2D UI resolution.

Download

Download
voidrage.win.zip 42 MB
Download
voidrage.linux.zip 35 MB
Download
voidrage.mac.zip 67 MB

Comments

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I'm looking forward to more updates to this game, I love it.
I thought there would be I don't know... maybe some levels but the same theme and maybe a couple of enemies to face... but I ask a lot since I haven't made the game and I imagine that it was difficult to make the 3D models, the controls, that it didn't go off the map, etc.

good game... Good game

Hey, thanks for playing. This game was made in 48 hours for a Game Jam, as such there is not much to it in terms of content. We might expand on up sometime in the future but it is unlikely.

Wow, you're quite talented.

Maybe there won't be any more changes, or if there are, I'll be eagerly awaiting the next update. 

I know it doesn't have a common story because it was at the time of making a game, but I would love to see the story behind it (well, if it has the lore of why the monster has to destroy a city to recharge its anger).